The basis of etiquette at Utah LARP is to be respectful to those around you and to follow the spirit of the rules and game play. (Don't be a dick. Be excellent to each other.) It is expected that players will not use the rules set to give themselves an unexpected advantage just because it is not written that they can't. The rules exist to create a combat system everyone can understand, not to empower one person over another. 

As the game progresses, not all characters will get along. Scenes can become intense and emotions can occasionally run high. If you ever feel uncomfortable in a situation, feel free to remove yourself from play. (This does not mean if you are losing during combat you can leave to avoid the loss or potential failure/death of the character. Again, follow the spirit of the rules.)



With event attendance, please try to show up on time and stay for the entirety of the event. If you are unable to do either, please alert the plot team ahead of time so that they will be able to make adjustments to the event's plot and logistics. Failing to do so puts extra stress on the plot team and can potentially affect others' game play. 

After "game on" is called on an event, a player should attempt to remain in character for the duration of the event. Out of game comments should be kept to a minimum as they can disturb other players' game experience or immersion. If an out of game conversation needs to occur please hold it away from where game play is occurring or in the designated NPC camp.

In most cases metagaming, or using outside knowledge that the character does not possess in game, is unacceptable. This is especially true if said out of game knowledge gives you or your character an advantage over another character. However, there are times when metagaming can be appropriate, such as keeping play within your personal comfort limits, or keeping combat away from a hazardous area. Metagaming can also be appropriate when disadvantaging your character. For example, if you realize that losing a one on one fight will create the opportunity for a more exciting game for other players, it is okay to do so. Remember, this is community based story telling. 

If there is a disagreement on rules, please wait until after combat has resolved to discuss it with plot or staff. Do not interrupt game play to argue over rules. Remember, the game runners have the final say. 



As this game is based around community story telling, please realize that plot's decisions are final. While you may not understand the reasons for their decision, they are taking multiple things into account, such as short and long term plots and other character's actions. What might not make sense at the time, will likely make sense at a later date. With that being said, sometimes mistakes are made. Efforts will be made to remedy mistakes, but it is unlikely that a story decision will be reversed.   

Not all scenes will revolve around your character. If your character is not interested in what is occurring, please be patient. It is times like these where it is great to have something your character can keep themselves entertained with. If you find yourself having this issue regularly, please reach out to plot and they will work with you to help avoid this issue moving forward. 



Cursing is not banned from the game. However, please do so responsibly. If a young child or someone else who has indicated they are uncomfortable with such language is present, be considerate and do not use it around them. It is also beneficial to try to create a few curses your character uses that are specific to the world. For an example, a Shoz'zai might use the following: "In Cirra's name..." or "May the ancestors seal your fate."

While in character, it is likely that arguments will break out and insults may be thrown. If this occurs it is expected that all comments are based on the characters' attributes, and not the players. This is easily achieved by keeping out of game issues out of play. If a heated conversation causes one of the involved parties to become upset out of game, it is expected that all those involved remove themselves from game and talk things over. If this occurs, feel free to ask a plot or staff member to mediate. 


Sexual Harassment

Sexual harassment of any kind is unacceptable. Any potential advances, verbal or physical, between characters should be discussed either before a game or ask for permission (see safety calls) before you begin the scene. If a relationship is starting to occur between characters, it is expected that the players talk and set appropriate boundaries out of game before continuing on the event. If you are sexually harassed on an event, inform a staff or plot member immediately. Depending on the severity of the issue staff may issue a warning to the individual, ask them to leave the event, or prohibit them from attending any future events. 

Any role play involving the theme or suggestion of rape is explicitly prohibited. 



Any complaints should be issued to a staff member. Staff will immediately investigate the complaint and deal with the offender based on the severity of the offense. False claims are unacceptable. Repeat offenders will not be allowed to attend future events.

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